The ROLEMODELS exhibit is open and live now at Light Gray Art Lab. There is some killer art in the show and I was lucky enough to be allowed to participate.
My mighty warrior is Strongar Furystone; The Pale Wielder!
"Battle scared, bandaged, betrayed but never beaten; Stongar grips his battle worn blades, tightens the belts of the remains of his frayed, sweat soaked armor, and trudges ever onward toward the next great battle. Every conflict a game, every victory a lesson, every defeat becomes fuel; pausing occasionally to share a rousing tale, Strongar is too soon thrown back into the fight for survival. He also likes cats."
A little side note; the image I posted here varies a bit from the piece in the show. I waited a little too late to get my piece done and also had some extremely painful skin treatment done right at the end of the deadline that really hindered my speed. I had to send in what I was able to get done without putting on the final tweaks. The piece for the show is still awesome, it's just less bloody, slobbery and weapony than this image.
Head on over th Light Gray Art Lab to purchase the amazing game/card deck and prints here.
Wednesday, October 30, 2013
Monday, October 14, 2013
Light Grey Art Lab: "Role Models"...
Hello all! I'm in an amazing show coming in a few weeks at Light Grey Art Lab. There are some crazy talented people in it. Check out the write up here.
Here's a glimpse of my mighty hero Strongar Furystone tearing up some fools!
If you're in the neighborhood on October 25th I'll see you there.
Here's a glimpse of my mighty hero Strongar Furystone tearing up some fools!
If you're in the neighborhood on October 25th I'll see you there.
Saturday, June 22, 2013
Some Process Stuff...
Like my last post, here is another piece for a pretty fun personal project I'm messing around with. No details right now but I thought I would show a little process work. Start to finish.
First off my initial sketch. There were other sketches of course, but this was the look I decided on. I wanted this demonic kind of character, but done in a way where it is just standing there gazing at you creepily. Next my color study done in Photoshop with a Cintiq. I do my color studies pretty loosely, but they do act as a guide for my final work in Illustrator. I wanted the piece to really feel lit from the flames.
After further picking my work apart, I realized I super hated the pose. It just wasn't right. I did a corrective sketch in PShop and printed it out so I could draw a new sketch by hand. I prefer drawing by hand. Old school. Here I added more skulls and some skeletal elements to the uniform. I love the tiny knee-high boots.
At the same time I was working on the border and card info (yeah...it's for a card game type thing). Using the old sketch I plotted out how I wanted the image to interact with the card border and did the final border and type in Illustrator.
Lastly, I take all the elements into Illustrator and begin my tedious process of digital painting with vectors. A lot of my fellow artists call me nuts for this techique, but it's actually very close to how I used to paint traditionally and I love cut paper stuff...call it a happy medium for me. The image on the left shows the wireframe mode of my Illustrator file. My final piece is on the right.
First off my initial sketch. There were other sketches of course, but this was the look I decided on. I wanted this demonic kind of character, but done in a way where it is just standing there gazing at you creepily. Next my color study done in Photoshop with a Cintiq. I do my color studies pretty loosely, but they do act as a guide for my final work in Illustrator. I wanted the piece to really feel lit from the flames.
After further picking my work apart, I realized I super hated the pose. It just wasn't right. I did a corrective sketch in PShop and printed it out so I could draw a new sketch by hand. I prefer drawing by hand. Old school. Here I added more skulls and some skeletal elements to the uniform. I love the tiny knee-high boots.
At the same time I was working on the border and card info (yeah...it's for a card game type thing). Using the old sketch I plotted out how I wanted the image to interact with the card border and did the final border and type in Illustrator.
Lastly, I take all the elements into Illustrator and begin my tedious process of digital painting with vectors. A lot of my fellow artists call me nuts for this techique, but it's actually very close to how I used to paint traditionally and I love cut paper stuff...call it a happy medium for me. The image on the left shows the wireframe mode of my Illustrator file. My final piece is on the right.
Saturday, May 25, 2013
So Many Projects...
Working on a ton of personal projects right now. Here is an image from one of them. It's a quick color study for one of 24 pieces of art for a game I'm working on. I'm quite a way from finishing the project, but I'm getting eager to show some work from it. Enjoy!
Sunday, April 7, 2013
Tuesday, April 2, 2013
Hand drawn type...
Took a fun hand drawn type class at Light Grey Art Lab with the talented Andres Guzman. Here were a few of my favorite pieces I walked away with.
Sketches...
I've got a lot of projects going on right now...plus work has been biz-zay! Here are some sketches for now.
Concept idea sketches for the "Night of the Living Corpse" paper toy.
More concepts.
Concept idea sketches for the "Night of the Living Corpse" paper toy.
More concepts.
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